| 1 in 2500
Empowering social innovators with minimal tech
Coding,Social,Impact,Faculty,Engineering,University,Porto,Tech,Technology,Solutions,Programming,Innovation
23097
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1 in 2500

1 in 2500 is an educational game geared towards children, with the aim of teaching them how to act correctly when in the presence of people who suffer from invisible diseases, while providing them with an engaging and fun experience.
In this game, the player will take the part of either Jimmy or Ashley, a regular child, and experience a normal school day.

During the course of this day, the player will face several problematic situations for Scott, a classmate who carries Charcot-Marie-Tooth disease and will have to decide on the best actions to take in order to make Scott feel welcome in the new school.

Date

January 3, 2017

Category

Fall 2016